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Showing posts with the label week17(04)

Tech Task: Getting Started with Twine

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I've actually had some experience trying out twine when myself and my project team used it for our "Group Project" last semester, During that time I learnt how useful of a tool it can be for helping plan a game or storytelling project. I decided id follow the example giving on the main course page and made a simple pick a number game where you ask the player to decide on a number between 1 and 10, then you ask them if it was an odd number or even number. Depending on how they answered will determine if they win or lose.  The starting position and 2 passages within the game. I continued to mess around with this task as I wanted to add the ability to return back to the main question if the user answered wrong, after a while I released I could just direct the button in the text back to the previous passage/choice using [[try again->pick]] which was helpful for completing the game.

Unity Tutorial 04

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In this week tutorial I got to mess around with animation and physics of the map, I had a lot of fun messing with the animator system on unity and trying new ways to make movement or interaction within my map. Making and editing a controller/blend tree was interesting was different from the normal coding side of game development which was nice. The goal for the first section was to add animation for the character so it no longer slides across the map. within the tutorial, I was given the needed images which make up the animation for a walking system to be generated. Now, this next section where I worked on creating the throwable projectile from Ruby was a little bit more tricky... I found myself looking up tutorials and looking at the script to find out/find a better understanding of what was happening here, I hate coding without knowing what does what or how something is working and affecting the other aspects of the game. I got around to making it work in the end but I once again thi...