Project Prototype – Containment
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flashlight/sprint feature After spending a good few hrs, I am happy with what I have achieved so far within my prototype for my game. I gave myself goals before I began working on my project so that I could not lose focus or get confused on what I was working on day by day, Today I was working on features that revolved around the player such as player movement, the flashlight system and how the player can interact with an object/an inventory system for the player. I figured getting these key features out of the way would allow me to then focus on the enemy AI in my next project build. I first began by making a simple practice map using pro builder, the reason for this was so I could practice the player's movement within the environment and see how it reacts to certain object such as stairs, angles, jumping, crouching etc. After making a nice demo room, I began making/editing the first-person feature. I found a great tutorial online for first-person which gave me an insane numbe...