Video Game Industry (World Market) - Reading 04
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" Structure and Competition in the U.S. Home Video Game Industry" Dmitri Williams (2002) Structure and competition in the U.S. home video game industry, International Journal on Media Management, 4:1, 41-54 This article begins with a brief introduction on what it intends to cover, being the U.S home video game industry with its rapid growth over the decade this article focuses on internal growth within the United States and looks to pinpoint where and how this market has continued to grow to such an extent using multiple hypothesis and theories for such. This article covers some segments of the market too, such as consoles, handheld and PC-based games and the growth/differences between these markets. After such intro, the article brings the reader up to speed by giving a detailed account of the history of Home video games in the U.S mentioning the first-ever game invented in the U.S by Wally Higginbotham in 1958 who was a government nuclear resea...